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Objective Three

III. Demonstrate core skills needed to create 2D and 3D art assets, textures and animations.

Ice Cavern Assets V2
03:23
Shield Generator - Models
00:52
Futuristic Interior - Walkthrough
03:23
Cavern Assets V1
01:50
Futuristic Interior Assets
00:49
Futuristic Interior - Spaceship Centerpiece
01:11
Futuristic Interior - Substance Painter Textures
02:47
Futuristic Interior - Substance Painter Textures
02:10
Futuristic Interior - Spaceship Centerpiece
01:11
Dining Room - Tapestry
01:32
Snowy / Icy Rocks
04:43
Dining Room Textures/Materials
02:15
Ice Cave - Snowy Rock Material
01:52
Ice Cavern Textures
04:16

Created models and materials within Substance Designer, Painter and Alchemist for a variety of projects.

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