Objective Five
V. Adapt, Export, Integrate and Optimize art and animation assets within a 2D and 3D projects under specified constraints.
Created and Optimized 2D and 3D objects for the following projects:
- Madness in our Hearts (UI, Main Menu, Enemy Model)
- Ancient Exterior (Modelling, Unwrapping, Texturing, Integration)
- Futuristic Interior (Modelling, Unwrapping, Texturing, Integration)
- Super Ultra Calico Cat (Modelling, Texturing, Optimization)
- Accordion Rhapsody (UI Work)

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Farmhouse
The Project
The Farmhouse started as a project for my Advanced Game Environment creation class, and progressed into the environment that I would use to showcase my Student Innovation Project (SIP). The environment is based on a 1900's style Farmhouse in which the land is in a state of neglect - as a monstrosity lurks in the surrounding forest.
This environment was used for The Madness Project.

























