Objective Five
V. Adapt, Export, Integrate and Optimize art and animation assets within a 2D and 3D projects under specified constraints.
Created and Optimized 2D and 3D objects for the following projects:
- Madness in our Hearts (UI, Main Menu, Enemy Model)
- Ancient Exterior (Modelling, Unwrapping, Texturing, Integration)
- Futuristic Interior (Modelling, Unwrapping, Texturing, Integration)
- Super Ultra Calico Cat (Modelling, Texturing, Optimization)
- Accordion Rhapsody (UI Work)

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Ice Cavern
The Project
The Ice Cavern began as environment creations for a class for materials, shaders and lighting. Shown below is Version 2 of the Ice Cavern, in which I pushed my ability to create Hand-painted textures and procedural materials using Substance Painter and Designer.







