Objective Five
V. Adapt, Export, Integrate and Optimize art and animation assets within a 2D and 3D projects under specified constraints.
Created and Optimized 2D and 3D objects for the following projects:
- Madness in our Hearts (UI, Main Menu, Enemy Model)
- Ancient Exterior (Modelling, Unwrapping, Texturing, Integration)
- Futuristic Interior (Modelling, Unwrapping, Texturing, Integration)
- Super Ultra Calico Cat (Modelling, Texturing, Optimization)
- Accordion Rhapsody (UI Work)

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Madness in our Hearts (MioH)
The Project
Madness in our Hearts started out as a Game Jam in 2019 under the name "Companion", which followed the concept of an Oregon Trail-esque game where you managed resources. The game has since evolved from there and is becoming something much bigger and vastly different. The concepts of the project have evolved past this state, which is why I am able to showcase these in my portfolio. I did various UI and Concept work for the game and will be working on it in the future.